Following the announcement of The HD-2D remake of Stay A Stayjapanese journal Famitsu sat down with authentic director Takashi Tokita, to speak concerning the sport’s growth.
The brand new Swap launch supplied the proper alternative to re-release the sport, one thing the staff has tried to do many instances over time. Tokita additionally touched on a lot of different subjects, together with why the staff went with the HD-2D artwork model.
Right here is our translation of the excerpt from Famitsu:
It’s been round 28 years because the sport was launched on the Tremendous Famicom, and now that the extremely anticipated HD-2D remake has been introduced, may you begin by explaining the way you got here to develop the remake?
Tokita: I pushed a number of instances internally for a remake or a sequel, however circumstances by no means fairly labored out and the thought was dropped. One of many fundamental causes we had been in a position to create the remake is that we joined the staff of Mr. Asano, who was chargeable for the HD-2D RPG Octopath Traveler 4 years in the past. When planning the venture, we questioned if we may use HD-2D to create a remake of Stay A Stay, and after speaking it over with them, we made it a actuality.
As an out of doors observer, Octopath Traveler has left an important affect on me. It made me notice that some form of method could be doable. I feel a full 3D remake of the sport would have modified the look of the sport an excessive amount of, however an HD-2D remake merges the fantastic thing about pixel artwork with the distinctive results doable with 3D.
There are a number of storylines from the beginning in Stay A Stay. Sci-fi sections may be higher suited to 3D, whereas hand-drawn artwork can be utilized to spotlight extra essential components. HD-2D permits for nice selection, which we stored in thoughts from the beginning of growth.
Stay A Stay will launch for Swap on July 22, 2022. That is the primary time the RPG will likely be launched outdoors of Japan.
Translation supplied by Jarop on behalf of Nintendo The whole lot.